lunes, 21 de septiembre de 2009

20 nuevas cartas no oficiales del tirón

No suelo hacer entradas cuando se actualiza el spoiler, pero como no me va a dar tiempo de actualizarlo esta tarde, y son muchas cartas, que estén aquí al menos. Esta noche espero que me de tiempo a traducirlas y pasarlas al spoiler.

Las primeras cinco cartas son provenientes del foro ruso que nos ha estado adelantando muchas comunes e infrecuentes últimamente, y el resto son gracias a Petitrascal, quien desde un hilo en Salvation ha ido dando pistas sobre cartas toda el fin de semana y ha dado a conocer las que han acertado el resto de usuarios. Ninguna de estas cartas está confirmada, pero puesto que ambas fuentes ya han proporcionado cartas de Zendikar que se han confirmado, se puede dar la información por fiable. Estas 20, sumadas a las 131 que ya se conocen y al cangrejo quitacartas, suman en total 152 cartas de 249. EDIT: Han sacado 19 cartas nuevas más :S Pues nada, empezaré a traducir y lo subiré cuando pueda.

Brave the Elements {W}
Instant - uncommon
Choose a color. White creatures you control gain protection from the chosen color until end of turn.

Kor Skyfisher {1}{W}
Creature - Kor Soldier - common
Flying
When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.
2/3

Merfolk Wayfinder {2}{U}
Creature - Merfolk Scout - uncommon
Flying
When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.
1/2

Living Tsunami {2}{U}{U}
Creature - Elemental - uncommon
Flying
At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.
4/4

Blazing Torch {1}
Artifact - Equipment - uncommon
Equipped creature can't be blocked by Vampires or Zombies.
Equipped creature has: "Tap, sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player."
Equip {1}



Narrow escape {2}{W} (c)
Instant
Return target permanent you control to its owner's hand. You gain 4 life
#27/249

Stonework Puma {3} (c)
Artifact creature- Cat ally
2/2
#207/249

Zendikar Farguide {4}{G} (c)
Creature- Elemental
Forestwalk
3/3

Goblin war paint {1}{R} (c)
Enchantment-aura
enchant creature
Enchanted creature gets +2/+2 and has haste
#129/249

Vampire's bite {B} (c)
Instant
Kicker 2B
Target creature gets +3/+0 until eot. If vampire's bite was kicked, that creature gains lifelink until eot.
117/249

Shepherd of the lost {4}{W} (u)
Creature - Angel
Flying, first strike, vigilance
3/3
334/249

Tuktuk Grunts {4}{R} (c)
Creature - Goblin warrior ally
Haste
Whenever ~ or another ally enters the battlefield under your control, you may put +1/+1 counter on ~.
2/2
152/249

Trapfinder's trick {1}{U} (c)
Sorcery
Target player reveals his or her hand and discards all trap cards.
#73/249

Zektar Shrine expedition {1}{R} (c)
Enchantment
Landfall ~
Remove three quest counters from Zektar shrine expedition, and sac it: put a 7/1 red elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step.
155/249

Trailblazer's boots {2} (u)
artifact-equipment
Equipped creature has nonbasic landwalk
equip {2}
208/249

Hedron Scrabbler {2} (c)
Artifact creature - construct
landfall ~, Hedron scrabbler gets +1/+1 until eot.
1/1
204/249

Grazing gladehart {2}{G} (c)
Antelope
Landfall ~, you may gain 2 life.
2/2
163/249

Reckless Scholar {2}{U} (c)
Creature - Human wizards
{T}: target player draws a card, then discards a card
2/1
60/249

Kraken Hatchling {U} (c)
Creature - Kraken
0/4
50/249

Desecrated earth {4}{B} (c)
Sorcery
Destroy target land. Its controller discards a card.
86/249

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